Help / How to Upload Logo, Images, and Video Assets

Figma imports bring their images with them. Use this guide for everything else: a new logo, a product shot, a background video, or files you reuse in every campaign.

Video shows asset upload workflow in the Foldwrap editor

Add a file to the open creative

Any of these places the file on the canvas of the variant you are editing:

  1. Drag and drop files from your computer onto the canvas.
  2. Paste an image you copied — from Figma (Copy as PNG or Copy as SVG), a browser, or a screenshot tool.
  3. Upload from the toolbar — open the Image tool's menu in the canvas toolbar and choose Upload image or video….
  4. Upload from the Assets tab — see below.

Once placed, the element animates with the creative's preset like any other, and you can retime it on the timeline.

Supported files

FormatLimit
PNG, JPEG, WEBP, GIF10 MB per file
SVG2 MB per file
MP4 video10 MB per file

Other formats, such as HEIC or MOV, are skipped with a note saying why. Keep banner weight in mind: every file you place ends up in the exported HTML5 package, and most ad platforms cap the total size — check yours in the ad platform specs.

The Assets tab

Open Assets in the editor sidebar (Alt/Option + 3). It has two views.

In this creative lists the media the open creative uses. Click a file to place it again, or drag it onto the artwork to drop it at a specific spot. Rename files here to keep them recognisable; Foldwrap tells you where a file is still used before offering to delete it.

My library holds files you want across creatives — logos, product shots, brand backgrounds. Search it by name and filter by images, SVG or video.

Keep reusable files in My library

  • In My library, Upload to My library adds files without placing them anywhere yet.
  • In In this creative, open a file's menu and choose Save to library.
  • Place a library file in any creative by clicking it or dragging it onto the canvas.

Renaming or removing a library file does not affect creatives that already use it. My library needs a signed-in account.